ASSASSIN'S CREED: SHADOWS
UI MOCKUP

ASSASSIN'S CREED:
SHADOWS

UI MOCKUP

UX

UI

Details

A few days before the gameplay reveal of Assassin's Creed: Shadows - a new title of the Assassin's Creed franchise set during feudal Japan, I created a few design mockups of how I imagined the UI layout and art would look.


For this project, I primarily focused on the UI art as that is something I am still lacking in, though I am also improving each time. For backgrounds, characters, and item models I made use of Midjourney AI, but I created all UI art, icons, and elements.


Note:

While AI art tools can be very useful for prototyping and exploring initial ideas, I believe they should not be used for final production. The unique creativity and authenticity that human artists bring to the table are irreplaceable in the final stages of a project.

Team size

Solo

Role

UX/UI Designer

Duration

~48 hours

Tools

Figma, Photoshop, Illustrator

Details

A few days before the gameplay reveal of Assassin's Creed: Shadows - a new title of the Assassin's Creed franchise set during feudal Japan, I created a few design mockups of how I imagined the UI layout and art would look.


For this project, I primarily focused on the UI art as that is something I am still lacking in, though I am also improving each time. For backgrounds, characters, and item models I made use of Midjourney AI, but I created all UI art, icons, and elements.


Note:

While AI art tools can be very useful for prototyping and exploring initial ideas, I believe they should not be used for final production. The unique creativity and authenticity that human artists bring to the table are irreplaceable in the final stages of a project.

Team size

Solo

Role

UX/UI Designer

Duration

~48 hours

Tools

Figma, Photoshop, Illustrator

Details

A few days before the gameplay reveal of Assassin's Creed: Shadows - a new title of the Assassin's Creed franchise set during feudal Japan, I created a few design mockups of how I imagined the UI layout and art would look.


For this project, I primarily focused on the UI art as that is something I am still lacking in, though I am also improving each time. For backgrounds, characters, and item models I made use of Midjourney AI, but I created all UI art, icons, and elements.


Note:

While AI art tools can be very useful for prototyping and exploring initial ideas, I believe they should not be used for final production. The unique creativity and authenticity that human artists bring to the table are irreplaceable in the final stages of a project.

Team size

Solo

Role

UX/UI Designer

Duration

~48 hours

Tools

Figma, Photoshop, Illustrator

WORK IN PROGRESS

More details to come soon!

Credits

UX & UI Design by Joakim Hedman

UX & UI Design by Joakim Hedman

Backgrounds, Characters, Item images made by using Midjourney AI

Backgrounds, Characters, Item images made by using Midjourney AI

© 2024 JOAKIM HEDMAN.

© 2024 JOAKIM HEDMAN.

© 2024 JOAKIM HEDMAN.